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We the Indies

Game preservation

A physical game you can keep.

For a PC game authored with Rialto 1.5 and sold here, preservation means the disc stands on its own and the copy we made has a lasting public record. Some can also come with a DRM-free digital copy.

What preservation means here

01

The physical copy comes first

The game installs from its disc and plays without a sign-in, a subscription or an online check. The disc does not depend on this website to keep working.

02

A DRM-free digital copy

Some releases can also come with a DRM-free download from your account, for a computer without a disc drive.

03

A public record of the copy

A copy made here can carry its own key and the date it was made. The lookup below confirms the copy, not the identity of the person who owns it.

Digital ownership follows the publishing path

A game can have one only when it is a supported PC game authored with Rialto 1.5 and sold through We the Indies; a film or an album can have one too. Bring Your Own ISO releases and finished PC or console products do not receive a digital copy, game updates or Cloud Saving from us.

Compare the three paths

Check a copy

Look up a copy we made

Type the key from the disc label and see which copy it is and when it was made.

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A copy with a preservation key carries its own 14 characters, printed small along the bottom of the disc label.

Fourteen characters. Capitals and dashes do not matter.

Every copy with a key is recorded here once it is made.

The record shows the copy, never its owner, and the disc plays the same either way.

What the key is

It is not a CD key and it is not copy protection. The disc plays without it, on any computer, forever.

It is this copy’s record: it shows the disc is one we made, which copy it is, and when.

Seeing a key takes nothing. A copy is tied to the account that bought it, and its digital copy moves only when its owner passes it on.